Activates a refractor field that causes damage to reduce energy rather than health and grants immunity to weapon knockback. Field strength is 2.5 damage taken per 1 energy drained.
Execute one man to inspire the rest. The targeted allied Imperial Guard non-hero model is killed, increasing the damage of its squad by 100% for 15 seconds. Stops an in-progress retreat, and the unit cannot retreat for the duration of the buff. 50 second cooldown.
Deploys a garrisonable bunker to the battlefield. Can be upgraded to a medical bunker which heals and reinforces infantry, a repair bunker which automatically repairs vehicles, or booby trapped to deny its use to the enemy.
Fires an off-map Basilisk flare at the target location. The flare lasts 10 seconds, has a vision radius of 35, and a detection radius of 30. All units within radius 30 of the flare have their weapon range reduced by 50%. 120 second cooldown.
Calls in a Valkyrie that air drops 12 self burrowing mines that infiltrate after 2 seconds. Each mine does 20 explosive damage and 500 courage damage in radius 7. Vehicles hit by the mines have are slowed by 50% for 5 seconds. 120 second cooldown.
Inspires your targeted infantry squads to fight harder as they lose men. For 30 seconds, every time the targets of this ability lose a squad member, their damage and health are increased by 25% for 12 seconds. 30 second cooldown.
Calls in two Valkyries to perform precision strafing runs with their multiple rocket pods. Each Valkyrie fires 7 rockets along a line of length 40, each doing 50 explosive damage and ability knockback in radius 10. Cooldown 120 seconds.
Increases speed by 2 and grants special attacks on every strike for 15 seconds. Allied infantry in radius 35 have their damage increased by 10% for 15 seconds, and each of the Commissar Lord's attacks adds the bonus again. 60 second cooldown.
Inspires nearby units to fight on in the face of death. For the next 30 seconds, allied infantry in radius 20 of the Commissar Lord cannot be killed, although they take damage normally. The Commissar himself can still fall. 85 second cooldown.
Execute one of your men, or one of the enemies. If used on your units, they receive the effects of Inspire Courage. When used on an enemy non-hero infantry unit, the target receives 300 piercing damage and its squad has its damage reduced by 50% for 15 seconds. 50 second cooldown.
Execute one man to inspire the rest. The targeted allied Imperial Guard non-hero model is killed, rendering its squad immune to suppression and knockback and increasing its damage by 100% for 15 seconds. This ability will break a retreat, and the unit cannot retreat for the duration of the buff. 50 second cooldown.
Call down 3 Basilisk artillery rounds after a 3.5 second delay. Each round does up to 180 Manticore rocket damage and weapon knockback in radius 10. 120 second cooldown.