|Effective at closing distances quickly. Can be upgraded with a squad leader, stun grenades and anti-vehicle melta bombs.||Data version: 3.18|
Assault Squads (ASM) are Space Marine jump infantry units equipped with heavy armor, jump packs and close-combat weapons. Their Assault Jump entry provides a good combination of closing the distance and disruption, and they easily butcher any ranged infantry, but they will struggle against other melee specialists in a stand-up fight without use of their special abilities. The grenade upgrades provide added utility, allowing them to support anti-vehicle and anti-garrison actions.
- The most expensive tier 1 unit in the game
- Damage output is medium, but can take ranged fire fairly well, doing nicely in situations where both sides' melee participants are being shot at
- Especially good synergy with the Apothecary
- Facing melee specialists requires ranged support and using abilities