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Dawn of War II/Terminator Squad

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StatsLevelingWeaponsAbilitiesUpgradesStrategy

Terminator Squad
Infantry
Dow2 sm terminator Dow2 dec anti infantry ranged 2 Dow2 dec upgrade jump Faction Space Marines Health 4500 Buy Reinf. Upkeep
Tier 3 Courage Dow2 requisition 650 150 20.4
Armor super_heavy_infantry Sight radius 40 Dow2 power 100 50
Size large Detect radius 5 Dow2 popcap 21 7
XP value 300 Speed 4 Dow2 time 15
Death +25 Model count 3
Melee skill
Terminators are immune to suppression but cannot fall back. The sight of Terminators killing enemy units inspires nearby troops, temporarily increasing their combat effectiveness. Data version: 2.6.0

The Terminator Squad (called Termies in online shorthand) is a unit of Terminators, veteran Space Marines, equipped with super-heavy armor and ranged weapons. They are one of the deadliest anti-infantry units in the game, immune to suppression and capable of shrugging off small-arms fire while dealing extreme ranged damage.

  • Available to all Space Marine heroes, but must be purchased through the Deep Strike Terminator Squad global call-in ability for the cost of Dow2 req 16650 Dow2 pow 16100 Dow2 global 16350
  • Terminators killing enemy units inspires allied infantry in radius 35, increasing their damage by 5% and reducing their received suppression by 10% for Rt time 1615
  • Very effective against infantry from range, also effective against vehicles in melee
  • Can be upgraded with a heavy weapon for even more anti-infantry potential
  • No anti-vehicle upgrades
  • Cannot be suppressed, but cannot retreat either

GalleryEdit

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