• Heavy Infantry
  • Fast attack close combat unit, good at breaking morale in close combat
  • Jetpacks quickly around, and over, the battlefield
  • Weapon upgrades effective against heavy infantry and breaking morale
  • Effective against Infantry


  • Class: Heavy infantry
  • Role: Jump infantry

Raptors are the Space Marine equivalent of the Assault Marines, equipped with jetpacks and melee weapons. Raptor Squads can also carry flamers or plasma guns; as a tradeoff an Assault Marine Squad can usually beat a Raptor Squad in straight hand-to-hand. When facing these, keep an eye on your melee-weak infantry (Scout Marines, Tactical Marines) and don't just stand there if a Raptor Squad engages them. Dance away while your other ranged units shoot at them, and engage them with a melee unit if possible. If you don't have anything, try running around a turret until most of them die.

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