Ogryn are elite Imperial Guard units in Dark Crusade. They are essentially human slugga boyz: large, better at melee than ranged combat and able to soak up lots of damage. The key difference is numbers: Ogryn have a max squad size of 7 and a hardcap of 1.

They are produced at Infantry Command with the Ogryn Quarters upgrade.

Description Edit

  • Heavy Infantry.
  • Powerful melee attack.
  • Strong ranged attack but highly inaccurate.
  • Can take heavy punishment.
  • Effective against Infantry and Heavy Infantry.
  • Large size requires them to use two slots in transports and building garrisons.

Strategy Edit

Get them in close to deal with dedicated close combat units like Khorne Berzerkers.